Steamforged Games has released Frozen & Forgotten, a two-force Command Cadre set that adds two entirely new armies to Warmachine MkIV. The box includes the Dusk Final Hunt and Orgoth Graveborn, each playable as a full 30-point force straight out of the box.
TL;DR
Frozen & Forgotten debuts two new Warmachine armies: the Dusk Final Hunt and Orgoth Graveborn.
Both forces are playable as 30-point cadres and expand existing factions while forming the core of two new armies.
Key points:
• Two complete Command Cadres
• Playable immediately at 30 points
• Introduces Fane of Nyrro & Reaper Covenant armies
A Closer Look at Frozen & Forgotten
The set pairs two lore-driven forces locked in a grim clash of extinction: the Dusk’s Final Hunt, fighting to save a fading people, and the Orgoth Graveborn, warriors pulled from tombs to wage war again. Each comes with a battlegroup, infantry, support pieces, and rules tuned for MkIV play.
Both cadres follow the structure of earlier two-force releases like Khador & Cygnar and Shadows & Scum, but with deeper narrative roots and a clear purpose: they are the launch point for two new Warmachine armies — Dusk Fane of Nyrro and Orgoth Reaper Covenant.
Steamforged confirmed that full rules will go live in the Warmachine App following the Lock & Load 2025 keynote.
Why It Matters for Skirmish Gamers
Warmachine’s Command Cadres provide the cleanest entry point into the game, offering tight unit compositions and focused abilities. Frozen & Forgotten doubles that value by giving players not just one but two fully playable forces in a single box.
For Gangfight players, these models adapt well as:
• Doom-touched hunters or cursed knights for Chronicle
• Undead raiders or awakened fossil-warriors for dark fantasy gangs
• Heavy melee elites for narrative-driven skirmish campaigns
The forces also offer strong conversion potential thanks to their mix of armor, arcane motifs, and necrotic elements.



