Corvus Belli has expanded the growing Warcrow fantasy line with the reveal of the Mounthaven Dwarves, a rugged faction of heavily armored warriors drawn from the harsh mountain strongholds of the setting. The new models arrive through fresh pre-orders that introduce dwarven troops, characters, and faction identity to the game’s expanding battlefield.
For players who enjoy compact, tactical engagements or skirmish-scale gaming systems like Gangfight, the release matters because it brings one of fantasy’s most iconic archetypes into Warcrow’s evolving roster of factions.
The announcement includes several new miniatures designed around the dwarves’ defensive resilience and disciplined battlefield presence. With stout armor, compact weapons, and stronghold-inspired aesthetics, the Mounthaven troops clearly lean into the classic dwarven fantasy image while maintaining the sharper, more detailed sculpt style Corvus Belli is known for.
TL;DR
Corvus Belli revealed the Mounthaven Dwarves as a new Warcrow faction with pre-orders now available.
New dwarven miniatures expand Warcrow’s fantasy roster
Models emphasize armored infantry and mountain stronghold themes
Adds a classic fantasy faction for collectors and skirmish players
The addition broadens the game’s faction variety and gives hobbyists a new set of models suited to narrative warbands and small battlefield encounters.
The Mounthaven reveal introduces a range of dwarven miniatures representing the hardy inhabitants of the setting’s mountainous regions. These warriors appear built around the traditional dwarven strengths familiar across fantasy games: resilience, heavy armor, and disciplined formations.
Corvus Belli’s sculpting style stands out in the preview images, with crisp armor detailing, layered beards, and weapons that feel functional rather than exaggerated. That design approach aligns with the company’s broader miniature philosophy seen in games like Infinity, where proportions remain grounded even in stylized settings.
While official pricing and exact unit compositions depend on the individual product bundles, the release clearly positions the dwarves as a fully realized faction rather than a one-off character set.
That matters for Warcrow’s long-term health. Fantasy skirmish systems thrive when factions have distinct visual identity and thematic mechanics, and dwarves remain one of the most recognizable fantasy archetypes missing from many newer game lines.
Another interesting point is how grounded these dwarves feel compared to the exaggerated heroic scale used in some other fantasy ranges. For hobbyists who enjoy mixing miniatures between systems or creating narrative warbands, the more restrained proportions increase compatibility with other fantasy models.
Why This Matters for Skirmish Gamers
Dwarven factions naturally lend themselves to small unit games and narrative skirmish campaigns.
Their traditional role as elite, durable fighters means even a handful of models can represent a meaningful force on the table. For players running systems that emphasize character driven encounters, dwarves often function well as veteran defenders, caravan guards, or mountain stronghold garrisons.
Narrative players benefit the most here. A dwarven warband offers clear storytelling hooks such as lost mines, ancient relics, or expeditions reclaiming abandoned holds.
Painters also gain a lot from this release. Dwarven miniatures provide strong surfaces for metallic armor, engraved runes, weathered shields, and textured beards. Those elements create visually satisfying projects without requiring huge model counts.
Finally, the models appear flexible enough to cross over into other fantasy skirmish games or roleplaying scenarios. Many hobbyists enjoy collecting miniatures that can serve multiple systems, and sturdy dwarven warriors remain one of the easiest archetypes to reuse across different settings.
For Warcrow specifically, the Mounthaven Dwarves help round out the faction ecosystem while adding a classic fantasy identity that many players expect to see in a new world.
Warcrow just showed off a trio of upcoming releases spanning three factions: a headline character model, a practical ranged unit, and a brutal-looking infantry option. It’s the kind of drop that matters to skirmish-scale players (for fans of small-scale skirmish systems like Gangfight) because every new profile can change how a warband plays.
TL;DR
Eachann, the Great Centaurelf is the featured reveal, positioned as a hard-charging character for the Sÿenann. Alongside him, Feudom Archers add accessible long-range support, and the Marked join the Scions of Yaldaboath as aggressive infantry tied to orichalcum implants.
Eachann: charge-focused battlefield control character (Sÿenann)
Feudom Archers: affordable ranged support troops (Feudom)
Marked: aggressive infantry for Scions of Yaldaboath (Scions)
Eachann, the Great Centaurelf is presented as an aggressive fighter with a “devastating charge” style of play, plus tools to push enemies, pressure objectives, and even alter terrain—classic “I decide where the fight happens” energy. The miniature matches that brief: rearing, mid-swing, and built to look like an impact moment rather than a parade pose.
Feudom Archers are the straightforward utility pick: long-range shots, cover fire for advancing infantry, and a mixed set of sculpts that lean into Feudom’s medieval vibe, with bows and backup swords for close work.
Rounding it out, the Marked arrive for the Scions of Yaldaboath—humans at the early stage of orichalcum implantation, described as versatile and “incredibly aggressive,” with selectable bonuses depending on the list. Skirmish players know what that usually means: flexible pieces you’ll see everywhere until the meta adapts.
Why It Matters for Skirmish Gamers
At skirmish scale, a single character like Eachann can define an entire game plan—fast threat projection, objective bullying, and forced repositioning are all premium effects when you don’t have dozens of bodies to absorb mistakes.
Meanwhile, Feudom Archers and the Marked are the “bread and butter” kind of releases: ranged support that changes approaches to lanes and cover, plus aggressive infantry that can pivot based on your roster build. If you play multiple systems, these miniatures also adapt cleanly into other fantasy skirmish rulesets—Gangfight being one flexible option among many—because their roles are immediately readable on the table (charger leader, ranged line, assault troops).
Corvus Belli has revealed the next wave of Warcrow releases arriving in January 2026. The lineup introduces the Predators, Hardened Guards, and several new heroes—expanding Warcrow’s fast-growing fantasy skirmish ecosystem.
TL;DR
Warcrow’s January pre-orders go live soon, adding elite units and character options for multiple factions. The Predators and Hardened Guards headline the wave with fresh sculpts and new tabletop roles.
Highlights:
Predators and Hardened Guards debut in January 2026
New hero characters expand faction variety
Pre-orders available now through Corvus Belli retailers
Corvus Belli continues to push Warcrow forward with a substantial January release slate. The Predators arrive as brutal frontline hunters built for close-quarters pressure, while the Hardened Guards add a durable, shield-bearing option for factions that need staying power. Both units debut with dynamic sculpts that match the evolving aesthetic of the Warcrow universe.
Several hero characters are also entering the lineup, each bringing unique thematic abilities and table presence. Corvus Belli previewed the models with new renders and a breakdown of their battlefield roles, offering players more flexibility in list-building as the range matures.
For skirmish gamers, this wave means more tactical depth without overwhelming faction balance, keeping Warcrow’s core gameplay focused on small, decisive encounters. Fans of compact games will appreciate how cleanly these units drop into existing forces.
Miniature hobbyists looking to adapt these models for other systems will find clear crossover potential. The Predators function well as melee specialists in Gangfight Chronicle, while the Hardened Guards make strong defensive fighters or elite bodyguards across multiple Gangfight settings.
Why it matters for Skirmish Gamers
This January update reinforces that Corvus Belli is treating Warcrow as a long-term skirmish line, not a side project. Regular unit waves help keep metas fresh and give painters an ongoing stream of characterful kits. With more factions forming and more roles defined, Warcrow is becoming a reliable addition to the fantasy-skirmish scene.
Corvus Belli has revealed a new wave of 32 mm scale fantasy miniatures for Warcrow, introducing fresh units for the Sÿenann, Feudom, and Scions of Yaldaboath factions.
TL;DR
New Sÿenann leader and support troops, Feudom Foot Knights, and Scions “Liberated” infantry announced.
Available to pre-order now; full release scheduled for December 2025.
Expands the game’s tactical variety with fast skirmishers and heavily armoured infantry.
What’s New & Why It Matters
Corvus Belli is expanding the Warcrow line with three new kits that push the game’s tactical variety. Leading the Sÿenann is Aileen Cethir Wynn, a swift, magic-infused commander with the ability to teleport and reposition allies. She’s supported by two elite warriors known as the Shadows — the Rowan, who excels at ambushes and terrain control, and the Hawthorn, a deadly duelist who thrives in close combat.
The Feudom Foot Knights bring something completely different: a wall of steel. These heavily armoured human soldiers offer excellent defence, shield formations, and resilience that rewards steady, deliberate play. Their designs are pure fantasy chivalry — ideal for anyone who loves painting plate armour and banners.
Rounding out the trio are the “Liberated”, a new Scions of Yaldaboath unit focused on status effects, curses, and unpredictable positioning. They’re elite shock troops that combine sinister aesthetics with aggressive board control mechanics, offering something a bit darker for painters and players alike.
Hobby Relevance & Skirmish Potential
For skirmish fans, this release adds serious depth across the board. The Sÿenann miniatures make perfect proxies for agile scouts or spell-assisted heroes in smaller-scale systems. The Feudom Foot Knights fit naturally into any human warband as elite heavy infantry. And the Scions “Liberated” could easily serve as cursed cultists or possessed champions in darker settings.
Painters will love the range of textures — flowing robes, ornate armour, and demonic detailing — while gamers using Gangfight rules can easily adapt them into new factions or gang archetypes. Whether you play Warcrow or just love beautifully detailed fantasy miniatures, this release is a great excuse to start building a new warband.