TTCombat’s Chroma Classic Sci-Fi Terrain Is Pre-Painted, Modular & Ready to Play
Pre-coloured MDF terrain has been creeping into the tabletop market for a couple of years now, but TTCombat’s new Chroma Classic Sci-Fi range represents one of the cleaner executions of the concept at 28mm scale. Released at the end of January 2026, the collection skips the paint-and-base stage entirely — UV-printed colour is baked into multi-layered MDF before it ever reaches your hands. For players who run fast, small-unit systems like Gangfight or any of the other skirmish rulesets that demand dense, varied terrain, that zero-prep promise matters more than it might at first glance.
TL;DR
- TTCombat has launched four individual Classic Sci-Fi terrain kits and one large bundle under its new Chroma line, all available now at retail.
- Every piece arrives pre-coloured using UV-printed MDF — no painting or sealing required before play.
What’s Actually in the Box
The Chroma Classic Sci-Fi range currently ships as four distinct kits. The F.O.B Ignis Classic is the smallest entry point: it includes entry doors for an underground facility, a handful of scatter pieces, and a central structure topped with a landing pad. The Bastion Gateway Classic goes bigger — a tall defensive structure with enough surface area to stage a squad on top and still leave room for line-of-sight blocking. The Trench Network Classic fills the opposite role, providing low-lying defensive positions designed to sit at one edge of the board and create asymmetric layouts. All three individual kits are priced identically at $88.
The Advanced Landing Ground Classic Bundle is where the value proposition gets interesting. At $215, it packs seven kits into one package: Bunker Classic, Double Bunker Classic, Bunker Platform Classic, Platform Classic, Ruined Gothic Walls Classic, Landing Pad Classic, and F.O.B Ignis Classic. TTCombat claims this fills a standard 4×4 board comfortably, and the piece count backs that up.
Why the UV-Print Finish Deserves a Second Look
The defining feature of the Chroma line isn’t the sci-fi aesthetic — it’s the manufacturing method. TTCombat uses UV ink printing across hard-wearing MDF, and the kits are built with multiple layers specifically so the colour holds on both sides of each panel. That detail matters in practice: single-layer printed terrain chips and fades at the edges after a few sessions of being picked up and moved. The layered construction here should hold up noticeably better, though it’s worth noting that long-term durability on UV-printed MDF at this price point is still something the community is testing over time.
The design language leans deliberately retro — blocky Imperial fortification shapes that will feel immediately familiar to anyone who grew up with 1990s Warhammer 40,000 cardboard terrain. That’s not a limitation; it’s a feature. Generic, faction-neutral sci-fi terrain is perpetually underserved, and the Classic line keeps its aesthetic broad enough to work across multiple rulesets without demanding a specific setting.
What This Means at Skirmish Scale
Skirmish games live or die on terrain density and variety. A single TTCombat Chroma kit at $88 can serve as a centrepiece for a small-board encounter, while the bundle gives you enough modular pieces to rearrange your layout between sessions without repeating setups. The scatter pieces and wall segments in the Classic range are particularly useful for kitbashers and narrative players who want to build one-off scenarios around specific objectives — a bunker entrance here, a collapsed wall section there.
Painters will have less to do with these pieces out of the box, which is either a relief or a disappointment depending on your hobby priorities. If you treat terrain as a canvas, the UV-printed surface can still be dry-brushed or washed over without stripping. If you’d rather just play, these kits genuinely deliver on the “open box, glue, done” promise that the pre-painted terrain market keeps reaching for but rarely hits cleanly at this price range.







