Games Workshop has announced the Myrmidon Destructor Host, a new plastic kit for the Mechanicum’s Taghmata forces.

TL;DR

  • Includes six new plastic miniatures.

  • Each model features Darkfire cannons or irradiation engines, plus head and servo-skull options.

  • New rules appear in Journal Tactica: Skitarii – The Steel Hand of Mars.

The Mechanicum’s newest unit, the Myrmidon Destructor Host, marches into view with the subtlety of a falling reactor core. These Tech-priests are designed as hulking cybernetic enforcers, engineered to bring overwhelming firepower wherever the Taghmata requires it. The box includes six models, each with two head-options, and a handful of servo-skulls that can be spread across the squad for extra personality.

Weapon options define the kit. Darkfire cannons provide long-range, high-energy blasts, while irradiation engines blanket enemies in lethal radiation. The preview notes that full pre-order details are coming soon, making this one of the headline Mechanicum releases of the season. Fans of skirmish-sized forces will appreciate the tight footprint — six elite models ready to slot cleanly into compact lists.

Why it Matters for Skirmish Gamers

For skirmish and narrative gamers, the Myrmidon Destructor Host immediately stands out as a heavyweight specialist team. In Gangfight, they could function as a mechanised strike-cell or an elite “boss encounter” in custom missions. Their large frames, distinctive silhouettes, and exotic weapons make them natural centrepieces for asymmetric scenarios or objective-defence setups.

The kit’s modular heads and skull-drones also open the door for conversions, letting hobbyists push their gangs toward a grim techno-cult vibe without committing to huge army projects. These models carry presence — exactly what you want in a skirmish context.