Warcrow just showed off a trio of upcoming releases spanning three factions: a headline character model, a practical ranged unit, and a brutal-looking infantry option. It’s the kind of drop that matters to skirmish-scale players (for fans of small-scale skirmish systems like Gangfight) because every new profile can change how a warband plays.
TL;DR
Eachann, the Great Centaurelf is the featured reveal, positioned as a hard-charging character for the Sÿenann.
Alongside him, Feudom Archers add accessible long-range support, and the Marked join the Scions of Yaldaboath as aggressive infantry tied to orichalcum implants.
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Eachann: charge-focused battlefield control character (Sÿenann)
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Feudom Archers: affordable ranged support troops (Feudom)
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Marked: aggressive infantry for Scions of Yaldaboath (Scions)
Eachann, the Great Centaurelf is presented as an aggressive fighter with a “devastating charge” style of play, plus tools to push enemies, pressure objectives, and even alter terrain—classic “I decide where the fight happens” energy. The miniature matches that brief: rearing, mid-swing, and built to look like an impact moment rather than a parade pose.
Feudom Archers are the straightforward utility pick: long-range shots, cover fire for advancing infantry, and a mixed set of sculpts that lean into Feudom’s medieval vibe, with bows and backup swords for close work.
Rounding it out, the Marked arrive for the Scions of Yaldaboath—humans at the early stage of orichalcum implantation, described as versatile and “incredibly aggressive,” with selectable bonuses depending on the list. Skirmish players know what that usually means: flexible pieces you’ll see everywhere until the meta adapts.
Why It Matters for Skirmish Gamers
At skirmish scale, a single character like Eachann can define an entire game plan—fast threat projection, objective bullying, and forced repositioning are all premium effects when you don’t have dozens of bodies to absorb mistakes.
Meanwhile, Feudom Archers and the Marked are the “bread and butter” kind of releases: ranged support that changes approaches to lanes and cover, plus aggressive infantry that can pivot based on your roster build. If you play multiple systems, these miniatures also adapt cleanly into other fantasy skirmish rulesets—Gangfight being one flexible option among many—because their roles are immediately readable on the table (charger leader, ranged line, assault troops).



