The grimdark trenches of Trench Crusade just got more crowded. New Antioch, the Prussian-inspired human faction, is receiving a wave of fresh reinforcements this April, expanding both its infantry options and character presence on the tabletop.
For skirmish-scale players, this is more than a routine release. New Antioch already occupies a distinct niche in Trench Crusade’s brutal WWI-meets-apocalypse setting, and these additions deepen that identity with new specialists and battlefield roles. Even players who favor fast, small-unit systems like Gangfight will recognize the value of new characterful bodies with clear visual themes and flexible loadouts.
TL;DR
- New Antioch gains new infantry and character reinforcements this April.
- The releases expand the faction’s tactical and narrative depth.
- Skirmish players get more list-building variety and painting opportunities.


The April reinforcement wave introduces additional New Antioch units built around the faction’s rigid, Prussian-inspired aesthetic: disciplined infantry, imposing officers, and heavy trench gear that blends historical cues with occult overtones. The sculpts emphasize layered uniforms, gas masks, heavy rifles, and ecclesiastical detailing that has become central to the faction’s identity.
While full rules details have not been publicly outlined in depth, these models are positioned as playable reinforcements rather than purely narrative characters. That suggests expanded roster options rather than a simple resculpt of existing profiles. Pricing and exact boxed contents were not extensively detailed at the time of preview, but the releases are slated for April availability.
Visually, these new kits lean even harder into New Antioch’s identity as a regimented, faith-driven war machine. That consistency matters. In a game where visual coherence reinforces faction tone, this wave strengthens New Antioch’s silhouette on the battlefield.
What stands out here is timing. Trench Crusade is still solidifying faction depth, and reinforcement waves like this help avoid the early stagnation some skirmish systems face when initial rosters feel thin. Expanding one faction at a time builds player confidence that long-term support is coming.
It also signals that New Antioch is not just a starter faction. It is evolving into a fully fleshed-out force with layered internal roles, which changes how commanders approach list construction and scenario planning.
Why This Matters for Skirmish Gamers
At skirmish scale, every model counts. Adding new infantry specialists and character options shifts the balance between redundancy and customization. Narrative players gain new officers and personalities to anchor campaigns. Competitive players gain tools to fine-tune activation economy and battlefield roles. Painters get more variation within a tightly unified theme, which is ideal for cohesive warbands.
For flexible systems like Gangfight or other miniature-agnostic skirmish rulesets, these models are equally valuable. The New Antioch aesthetic translates cleanly into alternate grimdark or Weird War settings. Gas masks, trench coats, and occult iconography are conversion gold.
Most importantly, reinforcement waves like this reinforce that Trench Crusade is growing outward, not sideways. That momentum matters in a crowded skirmish market where players want proof that a faction will still feel fresh six months from now.
New Antioch just became harder to ignore.


