Para Bellum Wargames has unveiled The Nepenthe Campaign, a massive narrative event that gives Conquest: The Last Argument of Kings players the power to influence the ongoing lore of Eä. But there’s more here than a global story—this set is a treasure trove for skirmish fans, especially anyone building custom Chronicle warbands for Gangfight.
TL;DR
The Nepenthe Campaign adds map-based global play to Conquest, letting players’ results shape official lore. It also includes diverse miniatures perfect for Gangfight conversions.
Participate in a living campaign for Conquest and First Blood
Each faction’s victories alter the world map and unlock new lore
Fantastic source of models for custom Gangfight: Chronicle warbands
Conquest Meets Global Storytelling
The Nepenthe Campaign is a community-driven event where every recorded battle influences the story’s outcome. Players log their games on Para Bellum’s official website, with the combined results determining the shifting control of regions across Eä’s Nepenthe frontier.
Each faction earns new narrative chapters, world events, and lore entries—turning this into a truly living campaign. Para Bellum is encouraging players from both The Last Argument of Kings and First Blood to join, with updates rolling out weekly.
For skirmish enthusiasts, this release also doubles as a model goldmine. Conquest’s hard plastic kits are highly modular, with detailed human, alien, and monstrous designs that slot beautifully into Gangfight’s Chronicle setting—a world where steampunk relics, mutated knights, and ancient horrors collide.
Chronicle Crossover Potential
If you’re building forces for Gangfight: Chronicle, The Nepenthe Campaign packs a wealth of creative potential. The heavily armored Dweghom and Spire biomancers make perfect Leaders or Specialists, while Nords and Hundred Kingdoms infantry can easily form balanced warbands straight from the box. With just one or two Conquest sprues, you can assemble multiple Chronicle gangs—each with their own unique aesthetic and lore roots tied to Eä.
Conquest models fit naturally into the broader Gangfight system, whether you’re creating elite explorer teams, demonic cults, or rogue knights. Their tall scale (38mm) also allows for cinematic conversions and character-level storytelling—exactly what Chronicle is all about.
North Star Military Figures has revealed the upcoming Human Heavy Infantry set for the Oathmark fantasy range, arriving this November. These all-new plastic miniatures bring fully armored warriors to the human kingdoms — a long-awaited upgrade that captures the grit and realism of classic fantasy armies.
TL;DR
New plastic Human Heavy Infantry are coming to Oathmark in November.
Fully armored troops with swords, axes, and maces.
Includes interchangeable heads and shields.
Ideal for both mass battles and narrative skirmish games.
Heavily Armored, Highly Customizable
The kit features multipart plastic sprues, giving hobbyists freedom to assemble unique poses and weapon combinations. Each warrior is clad in heavy mail and plate armor, complete with visored helmets and detailed shields. The realistic proportions and clean sculpting match the rest of the Oathmark human range, allowing seamless integration with existing units.
For painters, this set is a dream project: broad armor panels perfect for metallic drybrushing, and enough surface texture to experiment with rust, grime, or heraldic designs. Whether you want to field them as royal guards or grizzled mercenaries, the versatility of this plastic kit makes it a strong addition to any collection.
Hobby and Gameplay Relevance
In skirmish-scale games, these models shine as elite captains, bodyguards, or veteran knights—tougher and more imposing than regular troops. Their classic design also makes them excellent bases for conversions or fantasy RPG characters.
With their clean detail, heavy armor, and modular design, Oathmark’s new Human Heavy Infantry look ready to march across battlefields large and small — a perfect blend of rank-and-file tradition and hobbyist freedom.
Welcome to Part 1 of our Seraphon/Lizardman Gangfight Guide. In this video I’ll show you some of my old Warhammer Fantasy Lizardmen models and the Gangfight character cards I put together for them, using the rules for the Saurime race in our Chronicle gameworld. I’ll be creating new videos as I start upgrading to GW’s modern models, so stay tuned for more!
Right after we posted our last video, Games Workshop added a whole bunch of new Cities of Sigmar models for pre order now. Let’s take a look at all the new stuff!
Cities of Sigmar was recently released for Games Workshop’s Age of Sigmar. In this video we’ll show you how to take a few of their new models and build a warband for Gangfight, our free universal skirmish rules.
We’re going to start producing regular YouTube videos mostly about how to use different models for Gangfight warbands. Starting off with the brand new Bretonnian models from GW. Plan is to do at least 1 video per week, or more if we’re able. Check out our first video here and don’t forget to like & subscribe