Warhammer 40K Unveils New Close-Combat Champions

Warhammer 40K Unveils New Close-Combat Champions

Games Workshop has revealed a trio of new characters for Warhammer 40,000 during the 2025 World Championships preview—each a deadly specialist in close-range warfare.

TL;DR

  • Berehk Stornbrow, the Ork-slaying hero of the Leagues of Votann
  • The Twin Lance, inseparable T’au pilots embodying the Mont’ka
  • A Tyranid Prime armed with a vicious lash whip

The Warhammer 40,000 World Championships preview delivered another exciting round of reveals, spotlighting three new combatants ready to dive headfirst into the chaos of close combat. Each brings a unique fighting style, rich lore, and dramatic new miniature to the tabletop.

Berehk Stornbrow – The Waaaghbreaker

The Leagues of Votann gain a new champion in Berehk Stornbrow, a Cthonian Beserk with a hatred for Orks as deep as his scars. His clone-enhanced skin and cybernetic arms make him nearly indestructible in close combat.

Berehk earned the title Waaaghbreaker after defeating countless Ork invasions. His signature weapon—an experimental plasma warhammer—combines devastating power with precision engineering. Though he lost his original arms in battle against a Freeboota Kaptin, he still won the duel and emerged even deadlier than before.

Fans of heroic melee duels will find Berehk perfect for leading small-scale skirmish forces or narrative campaigns.

The Twin Lance – T’au Fury in Motion

Two inseparable pilots, Sunsear and Scatterflare, take to the skies as The Twin Lance. Once part of Commander Farsight’s cadre, they now embody the Mont’ka philosophy—the art of the killing blow.

After the loss of their bondmate Darkflame, the pair turned grief into aggression. Their hit-and-run tactics devastate enemy lines before vanishing into the smoke. Outfitted with Warmaker battlesuits and neocapacitor shields, they convert incoming fire into concussive bursts.

Sunsear favors a fusion eliminator for punching through armor, while Scatterflare’s ion scattercannon tears through infantry. Together, they’re a lethal showcase of synchronized warfare.

Tyranid Prime with Lash Whip – The Hive’s New Duelist

The Tyranid Prime returns with a vicious upgrade—living lash whips that coil around prey and drag them into range of its claws. This variant leads swarms directly from the front, fighting alongside Tyranid Warriors in brutal melee.

These bio-organic weapons don’t just look terrifying—they make skilled opponents helpless, wrapping them in barbed tendrils before the final strike. The model’s dynamic pose captures the primal energy of the Tyranid horde, perfect for painters who enjoy monstrous detail.

What It Means for Skirmish Gamers

All three champions are ideal additions for smaller games or display pieces. Berehk fits the role of a stoic leader, The Twin Lance add fast-paced duo action, and the Tyranid Prime makes an excellent boss creature for asymmetric missions.

Each miniature also integrates perfectly with Gangfight rules—Berehk as a powerhouse bruiser, the Twin Lance as jetpack raiders, and the Tyranid Prime as a solo threat in custom encounters.

These previews confirm one thing: close combat is making a big comeback in the 41st Millennium.

New Fantasy Miniatures for Warcrow by Corvus Belli

New Fantasy Miniatures for Warcrow by Corvus Belli

Corvus Belli has revealed a new wave of 32 mm scale fantasy miniatures for Warcrow, introducing fresh units for the Sÿenann, Feudom, and Scions of Yaldaboath factions.

TL;DR

  • New Sÿenann leader and support troops, Feudom Foot Knights, and Scions “Liberated” infantry announced.
  • Available to pre-order now; full release scheduled for December 2025.
  • Expands the game’s tactical variety with fast skirmishers and heavily armoured infantry.

What’s New & Why It Matters

Corvus Belli is expanding the Warcrow line with three new kits that push the game’s tactical variety. Leading the Sÿenann is Aileen Cethir Wynn, a swift, magic-infused commander with the ability to teleport and reposition allies. She’s supported by two elite warriors known as the Shadows — the Rowan, who excels at ambushes and terrain control, and the Hawthorn, a deadly duelist who thrives in close combat.

The Feudom Foot Knights bring something completely different: a wall of steel. These heavily armoured human soldiers offer excellent defence, shield formations, and resilience that rewards steady, deliberate play. Their designs are pure fantasy chivalry — ideal for anyone who loves painting plate armour and banners.

Rounding out the trio are the “Liberated”, a new Scions of Yaldaboath unit focused on status effects, curses, and unpredictable positioning. They’re elite shock troops that combine sinister aesthetics with aggressive board control mechanics, offering something a bit darker for painters and players alike.

Hobby Relevance & Skirmish Potential

For skirmish fans, this release adds serious depth across the board. The Sÿenann miniatures make perfect proxies for agile scouts or spell-assisted heroes in smaller-scale systems. The Feudom Foot Knights fit naturally into any human warband as elite heavy infantry. And the Scions “Liberated” could easily serve as cursed cultists or possessed champions in darker settings.

Painters will love the range of textures — flowing robes, ornate armour, and demonic detailing — while gamers using Gangfight rules can easily adapt them into new factions or gang archetypes. Whether you play Warcrow or just love beautifully detailed fantasy miniatures, this release is a great excuse to start building a new warband.

Kill Team: Dead Silence Brings Shadows, Storms, and Stealth to the Battlefield

Kill Team: Dead Silence Brings Shadows, Storms, and Stealth to the Battlefield

Games Workshop’s next Kill Team expansion, Dead Silence, goes up for pre-order today — and it’s one of the most atmospheric releases the game has seen yet. Two covert strike forces face off in the darkness: the Space Wolves Wolf Scouts and the T’au Empire’s brand-new XV26 Stealth Battlesuits.

TL;DR

  • Release Date: Pre-orders open Saturday on the Games Workshop webstore
  • Factions Included: Wolf Scouts (Space Marines) vs. T’au XV26 Battlesuits
  • Focus: Stealth warfare and infiltration mechanics in urban ruins

Into the Dead Silence

The box includes everything you’d expect from a full Kill Team starter set — miniatures, terrain, tokens, and rules — but the big draw is the debut of the new XV26 Stealth Battlesuits. These suits take the classic T’au stealth aesthetic and update it with sleeker lines, advanced optics, and modular weapons. They’re designed to vanish from sight before unleashing precise bursts of plasma fire.

Their opponents, the Wolf Scouts, bring a very different approach to stealth: primal instincts, camouflaged cloaks, and psychic support from the storm-calling Rune Priest who accompanies them. Together, they turn the battlefield into a hunt through wind, shadow, and shattered ferrocrete.

Fans of compact, tactical skirmishes will love how this set leans into asymmetrical stealth gameplay — perfect for players who prefer ambushes, traps, and sudden strikes over brute force.

Why It Matters for Skirmish Gamers

For players of Gangfight or other small-scale systems, the miniatures in Dead Silence are fantastic crossover material. The Wolf Scouts work well as rugged frontier mercenaries or monster hunters, while the XV26 suits could easily serve as alien commandos or experimental tech troopers in sci-fi settings.

With its focus on stealth mechanics, sensor jamming, and sudden ambushes, Dead Silence adds fresh flavor to the Kill Team range — ideal for anyone who enjoys tense, cinematic missions on the tabletop.

Carnevale: World’s Faire Afterparty Starter Set Opens for Pre-Order

Carnevale: World’s Faire Afterparty Starter Set Opens for Pre-Order

TTCombat has announced World’s Faire Afterparty, a brand-new Carnevale starter set launching November 28th.

  • Includes two full gangs: Patricians & Doctors
  • Comes with plastic miniatures, scenery, dice, and rulebook
  • Pre-orders now open on TTCombat’s website

TTCombat is inviting players back into the eerie canals of Venice with World’s Faire Afterparty, a brand-new two-player starter box for Carnevale. Set in the aftermath of the Rent’s apocalyptic arrival in 1793, the game pits the decadent Patricians against the brilliant but morally flexible Doctors of the Ospedale.

This boxed set contains everything needed to begin playing Carnevale: eight hard-plastic miniatures (four for each faction), cardboard buildings, obstacles, a gondola, and a fold-out 2’x2’ playmat. It also includes a 48-page rulebook, dice, tokens, and quick-reference cards, giving new players a complete introduction to one of the most atmospheric skirmish games on the market.

The scenery is push-fit cardboard, ideal for fast setup, while the miniatures come on sprues for proper hobbyists to build and paint. Whether you’re shoving foes from rooftops, dueling across bridges, or drowning rivals in the canals, Carnevale blends beautiful design with cinematic, three-dimensional gameplay.

World’s Faire Afterparty is available to pre-order now ahead of its November 28 release. At $71 USD, it’s one of the best entry points yet into the flooded world of Venetian horror and intrigue.

For Gangfight or other narrative skirmish fans, this box is a dream terrain bundle: compact buildings, bridges, and obstacles ready for conversion or reuse. The modular pieces would easily slot into any small-scale board, from Weird West backstreets to occult cityscapes — and the plastic characters are ripe for kitbashing into alchemists, nobles, or mad inventors.

Chaos Dwarves Return – Helsmiths of Hashut Warband Ideas for Gangfight

Chaos Dwarves Return – Helsmiths of Hashut Warband Ideas for Gangfight

The forges of Hashut burn again! The Helsmiths of Hashut, Age of Sigmar’s long-awaited revival of the Chaos Dwarves, are finally here — and they’re everything we hoped for. Twisted armor, infernal guns, sneering hobgrots, and bull-headed monstrosities dripping with molten fury. These models ooze attitude and craftsmanship, and for players of the Gangfight Chronicle setting, they’re a goldmine for new warband ideas.

They look like the kind of warriors who never stop hammering metal, even when the battlefield itself is melting. Painting them feels like bottling volcanic heat — blackened iron, glowing runes, and smoke-stained beards.

TL;DR Summary

The Helsmiths of Hashut bring the Chaos Dwarves back from the depths, perfect for evil dwarf warbands in Gangfight Chronicle.

Quick Takeaways:

  • Helsmiths = modern Chaos Dwarves, ideal for Chronicle warbands.
  • Bull Centaurs count as Mounted Heavies; Infernal Razors use flintlock rifles.
  • Hobgrot Vandals make hilarious and deadly goblin-style Scouts.

Who It’s For

Painters who love black iron and glowing lava. Kitbashers who enjoy converting ancient evils into something tabletop-ready. Gangfight players who want to bring the grim fire-worshipping dwarves of legend to life.

What’s new?

The Helsmiths of Hashut range (the new Chaos Dwarves of the Mortal Realms) gives you everything you’d want for a small, character-driven warband:

  • Hobgrot Vandals: Goblin-sized raiders armed with crude blades and a gleeful disregard for safety.
  • Infernal Cohort: Heavily armored dwarves swinging brutal forge-weapons — the beating heart of your force.
  • War Despot: The warlord, master of slaves and forges alike.
  • Demonsmith: Part wizard, part blacksmith — pure evil craftsmanship.
  • Bull Centaurs: Half-dwarf, half-bull heavies that thunder through your enemies.
  • Infernal Razors: Chaos Dwarf gunners with smoke-belching rifles perfect for long-range dominance.

How Could These Models Fit into Gangfight?

In the Chronicle setting, the Helsmiths slot perfectly as an infernal dwarven warband — Chaos Dwarves reborn as artisans of destruction.

Model / UnitSettingRoleLoadoutTraitsCost
War DespotChronicleLeader (Captain)Great Weapon or Flintlock RifleFearless, GritHigh
DemonsmithChronicleSpecialist (Acolyte)Hand Weapon, Alchemy KitAlchemy, HealingMedium
Infernal CohortChronicleOperative (Champion)Hand Weapon, ShieldGrit, FearlessMedium
Bull CentaurChronicleHeavy (Mounted)Great WeaponMounted, FearlessHigh
Infernal RazorChronicleSpecialist (Champion)Flintlock RifleOverwatch, TrackingMedium
Hobgrot VandalChronicleScout (Acolyte)Hand Weapon, Throwing KnivesQuick Draw, FearlessLow

Why Are They Great for Conversions or Dioramas?

Because Chaos Dwarves have always been about excess — the more metal, horns, and smoke, the better. The Helsmiths’ detailed armor plates and cruel facial masks practically beg for creative conversions. Add chains, glowing runes, or molten bases and you’ll have models that look ready to step off a heavy-metal album cover.

For dioramas, picture a lava-lit forge scene — Bull Centaurs hauling cauldrons of magma while Hobgrots dance around tossing explosives. It’s industrial fantasy at its absolute best.

How Would You Paint Them for Maximum Impact?

Prime black. Drybrush dark steel. Add heat — orange, yellow, red — glowing from vents and weapon seams. Wash with brown or purple to cool it down, then re-highlight the edges with silver.

For Hobgrots, lean into grimy greens and stained armor. They’re comic relief with a death wish — a splash of color in a sea of soot.

Pro tip: for a molten look, blend red to yellow inside weapon barrels and eye slits, then hit it with a touch of gloss varnish. Instant forge-fire effect.

Is This a Good Value Set for Collectors?

Absolutely, however the army set seems to be sold out online. You may be able to find it at local retailers. Between the variety of poses, character models, and the nostalgia factor of Chaos Dwarves reborn, this range is a dream for painters and kitbashers alike. You can build a complete Gangfight warband straight from the box — or spread them across multiple themed teams.

Even if you never roll dice, these sculpts belong in every fantasy painter’s collection.

Scenario Hooks

Engagement: A corrupted forge deep underground has gone silent. The Helsmiths’ molten creations wander free.
Complications: Rivals seek the forge’s heart — a demon core still burning. The Chaos Dwarves will destroy anyone who approaches.
Conclusion: The War Despot seals the cavern in fire, swearing that Hashut alone will decide who’s worthy to wield his flame.

Homebrew Suggestion: Add a “Lava Flow” event each round — the ground shifts, dealing damage to anyone standing still for too long. Mobility becomes survival.

FAQs

Q: Are the Helsmiths basically new Chaos Dwarves?
A: Exactly — they’re Warhammer’s reimagined Chaos Dwarves, dripping with the same dark forge-energy fans have loved for decades.

Q: Can Bull Centaurs be mounted units in Gangfight?
A: Yes! They count as Mounted Heavies and gain the Mounted trait.

Q: What’s the best loadout for Infernal Razors?
A: Flintlock Rifles — long-range, heavy-impact weapons that suit their stance perfectly.

Q: Can Hobgrots fight alongside dwarves in Gangfight?
A: Definitely. Treat them as low-cost Scouts or Acolytes for chaotic variety.

Q: Are these models good for kitbashing?
A: Fantastic. Swap heads, add pipes, or build mechanical limbs to blend them into Aeon or First Strike settings.

Q: What’s the easiest way to get a lava effect?
A: Use contrast paints over a bright undercoat, then drybrush the cracks with light yellow or white.

Glossary

Chaos Dwarves: The corrupted, forge-obsessed kin of classic dwarves; now reimagined as Helsmiths of Hashut.
Kitbash: Mixing parts from different kits to make something unique.
Wash: Thinned paint used to bring out details and shadows.
Pigment: Dry powder for realistic weathering.
Trait: Special ability defining a model’s strengths or tactics.

Author / E-E-A-T

Written by Tim Kline — founder of SkirmishGames.com and Gangfight Games.