Hubris and New Units Expand Conquest’s Spires, Yoroni, and Weaver Courts

Hubris and New Units Expand Conquest’s Spires, Yoroni, and Weaver Courts

Para Bellum Games has unveiled a new wave of Conquest pre-orders that spans three very different factions, led by Hubris, a towering Founder’s Exclusive character for the Spires. Alongside this limited centerpiece miniature, the update introduces the Shikigami for the Yoroni and the unsettling Morrowen for the Weaver Courts. For players who favor fast, small-unit systems like Gangfight, these releases highlight how strongly character-driven sculpts and distinct faction identities continue to influence skirmish-scale gaming.

TL;DR

  • What: A limited Hubris Founder’s Exclusive plus new Yoroni and Weaver Courts units

  • When: Available now as pre-orders, with Hubris limited to a single production run

  • Why it matters: High-impact character sculpts and flexible unit roles that translate well to skirmish play

The headline release is Hubris, a 35mm Founder’s Exclusive miniature sculpted by Michael Kontraros. Representing a Lineage Highborne of the Spires, Hubris is designed to lead Avatara and Sentinels, or to operate alongside a Leonine Avatara. The kit includes alternate head and weapon options, giving hobbyists meaningful choice without overcomplicating assembly.

As with previous Founder’s Exclusives, Hubris is limited to 990 numbered copies worldwide. Once that run is gone, it will not be reissued. That scarcity matters less for gameplay access and more for collectors and painters who value unique centerpiece characters that won’t appear on every table.

From a lore perspective, Hubris embodies one of the Spires’ core themes: arrogance taken to its logical extreme. The background ties the character to ancient “dragon hunter” Avatara husks—monuments to overconfidence repurposed as punishment tools by elder Lineages. It’s a rare case where the narrative weight of a character is immediately readable in the sculpt itself, rather than requiring deep rules knowledge.

The pre-orders also include the Shikigami for the Yoroni. These smaller, energetic spirits serve as a cost-effective screening unit, designed to absorb pressure while enabling elite Yoroni elements to maneuver into position. Visually, the models lean into folkloric whimsy, with masked faces and exaggerated movement that set them apart from more conventional infantry designs.

Rounding out the wave are the Morrowen for the Weaver Courts. Shunned for their insectoid minds, these entities function as a resilient anvil unit, holding enemies in place while the rest of the force closes in. Their unsettling aesthetic reinforces the Weaver Courts’ reputation for uncanny, otherworldly designs that challenge painters to step outside traditional fantasy palettes.

What This Means at Skirmish Scale

At skirmish scale, Hubris reads as a natural leader or elite solo model—perfect for narrative play, character-driven scenarios, or as a visual focal point for smaller warbands. The limited nature of the sculpt also makes it attractive for hobbyists who enjoy fielding truly distinctive characters.

The Shikigami and Morrowen, meanwhile, translate cleanly into flexible systems. Screening units and durable anchors are universal roles in skirmish gaming, and both kits offer strong visual identity without being locked to mass-battle assumptions. Painters and kitbashers, in particular, will find plenty of room to experiment with color, texture, and alternative basing.

Taken together, this pre-order wave reinforces Conquest’s strength as a miniature line: even outside its native ruleset, the models remain highly usable, characterful, and table-ready.

Ossiarch Bonereapers Expand Their Ranks in New Year Preview

Ossiarch Bonereapers Expand Their Ranks in New Year Preview

The latest New Year Preview has pulled back the curtain on upcoming additions for the Ossiarch Bonereapers, introducing new units that deepen the faction’s identity as a meticulously controlled, elite undead force in Warhammer Age of Sigmar. The reveal focuses less on sweeping reinvention and more on reinforcing what Bonereapers already do well: disciplined battlefield control, layered synergies, and a distinct visual language built from arcane bonecraft.

For skirmish-scale gamers—especially those who favor fast, small-unit systems like Gangfight—these reveals matter because they point to how elite, low-model-count factions continue to evolve without bloating complexity.

TL;DR

The New Year Preview introduced new Ossiarch Bonereapers units designed to expand Mortisan-led playstyles and elite battlefield roles.

The models reinforce the faction’s core themes rather than shifting its fundamentals.Hobbyists gain more focused list-building options and striking centerpiece-level sculpts.

What Was Revealed—and What We Know So Far

The preview showcased several new Bonereapers units, visually aligned with the Mortisan caste and the faction’s rigid hierarchy. While full rules and points values have not yet been released, the designs strongly suggest additional support for magic-heavy or command-focused builds rather than mass infantry expansion. No firm release date or pricing has been confirmed, but the models are positioned as part of the next wave of faction support rather than a standalone boxed release.

From a practical standpoint, this continues a recent trend in Age of Sigmar releases: reinforcing faction identity through targeted additions instead of broad resets. For Bonereapers players, that likely means more internal synergy rather than mandatory replacements for existing kits. Speculation around exact battlefield roles remains just that—speculation—until warscrolls are published.

One notable hobbyist takeaway is how restrained the scope feels. These are not “must-buy” replacements, but deliberate extensions, which veteran players often prefer over disruptive overhauls.

Why This Matters Beyond the Announcement

Elite factions live or die by internal balance. Adding even one new support or specialist unit can dramatically alter how small, high-value forces operate. Bonereapers already reward careful positioning and resource management; additional Mortisan-flavored options may further encourage tight, purposeful lists rather than broad combined-arms builds.

Visually, the new sculpts double down on the faction’s severe, almost architectural aesthetic. Painters who enjoy controlled palettes, sharp bone contrasts, and ritualistic details will find plenty to work with here. Kitbashers, meanwhile, gain new components that slot naturally into existing Bonereapers collections without clashing stylistically.

What This Means at Skirmish Scale

At skirmish scale, these reveals reinforce a key design lesson: elite undead forces thrive when each model has a defined job. Whether adapted for narrative scenarios, small-point clashes, or flexible systems like Gangfight, Bonereapers-style units suit players who enjoy low model counts, high survivability, and layered abilities.

Narrative players can lean into Mortisan-led warbands with strong thematic cohesion. Competitive skirmish players benefit from predictable, durable profiles. Hobby-first collectors get models that stand out individually rather than disappearing into ranks.

This release fits neatly into the broader skirmish landscape without redefining it—useful, focused, and intentionally narrow.

StarCraft Tabletop Wargame Founders Edition Revealed

StarCraft Tabletop Wargame Founders Edition Revealed

Archon Studio has officially pulled back the curtain on the Founders Edition starter set for its upcoming StarCraft tabletop miniatures wargame, giving players their first clear look at how the legendary RTS franchise is making the jump to the tabletop. For fans of small-scale skirmish systems like Gangfight, the reveal offers an intriguing mix of recognizable units and tight, scenario-driven play.

TL;DR

The Founders Edition is an all-in-one starter set designed to introduce players to the StarCraft tabletop experience. It includes two classic factions and everything needed to start playing from the box. The set is positioned as an early-access entry point ahead of broader releases.

  • Terran and Zerg forces included

  • Focused starter experience with miniatures, rules, and components

It’s About Time

The Founders Edition starter set brings together Terran and Zerg miniatures, recreating one of StarCraft’s most iconic conflicts in physical form. The box is designed to be self-contained, with models, rules, and gameplay components intended to get players on the table quickly. Archon Studio has emphasized approachability while still preserving the flavor and tactical identity of the source material.

Miniature quality appears to be a central focus, with dynamic poses and unit designs closely matching their digital counterparts. The set is clearly aimed at both longtime StarCraft fans and tabletop gamers curious about a sci-fi property built around fast, decisive engagements rather than sprawling army lists.

From a hobby perspective, the Founders Edition looks like a solid canvas for painters, with clean sci-fi surfaces and familiar silhouettes that reward both quick tabletop-ready schemes and more detailed showcase work.

Why It Matters for Skirmish Gamers

StarCraft’s jump to the tabletop matters because it brings a globally recognized sci-fi setting into a format that naturally fits skirmish-scale gaming. Smaller model counts, asymmetric factions, and scenario-driven play all align well with how many skirmish gamers already like to play.

For groups running flexible rulesets—Gangfight included—these miniatures could easily be adapted for narrative sci-fi encounters, one-off scenarios, or custom campaigns alongside other skirmish systems. Even outside its native rules, the range has clear crossover potential.

Prince Yriel Counterattacks in New Aeldari Corsairs Preview

Prince Yriel Counterattacks in New Aeldari Corsairs Preview

The Aeldari Corsairs are back in the spotlight, with Games Workshop unveiling a new look at Prince Yriel during its New Year preview event. The update refreshes one of the most iconic Eldar characters and hints at a renewed role for Corsairs on the tabletop—particularly appealing to fans of small-scale skirmish systems like Gangfight.

TL;DR

Games Workshop has revealed a new Prince Yriel miniature alongside updated Aeldari Corsairs.
The preview highlights a more dynamic sculpt and reinforces the Corsairs’ identity as elite space raiders.
The reveal was part of the company’s New Year preview lineup.

The reveal centers on Prince Yriel, the famed Corsair prince of Iyanden, now returning with an updated miniature. The sculpt emphasizes motion and authority, with Yriel posed mid-stride, spear leveled, capturing the aggressive confidence long associated with the character.

Alongside Yriel, the Aeldari Corsairs are positioned once again as a distinct force—neither fully Craftworld nor Drukhari, but something uniquely their own. The preview imagery leans into their role as ruthless void-raiders, with ornate armor details and a visual identity that clearly separates them from standard Eldar infantry.

From a hobby perspective, this refresh lands well. Corsairs have always attracted converters and narrative gamers, and these designs look purpose-built for painters who enjoy sharp edges, layered armor, and character-driven forces.

Why It Matters for Skirmish Gamers

Corsairs naturally fit skirmish-scale play: small, elite crews with strong visual personality and flexible roles. Models like Prince Yriel work cleanly as leaders, heroes, or narrative antagonists in skirmish games, whether adapted for Warhammer-derived systems or more open rulesets like Gangfight. Their pirate aesthetic and mixed wargear make them especially easy to slot into custom crews and campaign play.

Infinity Expands with Fearsome Warriors This February

Infinity Expands with Fearsome Warriors This February

Infinity is sharpening its blade this February with a new Essentials release focused on Fearsome Warriors—units built to dominate close-quarters engagements. The update highlights brutal melee threats and elite fighters, offering players streamlined access to some of the game’s most dangerous profiles, particularly appealing for fans of small-scale skirmish systems like Gangfight.

TL;DR

Infinity’s Essentials range is adding Fearsome Warriors in February, bringing a curated selection of elite combat profiles into the spotlight.
The release emphasizes close-combat specialists and aggressive playstyles.
It’s designed to support faster onboarding and focused skirmish-level play.

The Fearsome Warriors release expands the Infinity Essentials lineup with profiles centered on high-impact melee units. These fighters are known for strong offensive capabilities, lethal close-range weapons, and rules that reward aggressive positioning on the tabletop.

Essentials products are designed to make Infinity more approachable, distilling complex rosters into accessible selections while retaining tactical depth. This release follows that philosophy by highlighting units that are immediately understandable on the table: get close, hit hard, and force decisive engagements.

From a hobbyist perspective, it’s a smart curation choice. Close-combat specialists tend to stand out both visually and narratively, making them popular picks for painting projects and narrative skirmish scenarios.

Why It Matters for Skirmish Gamers

Close-combat elites thrive at skirmish scale, where smaller boards and tighter objectives naturally create moments of high tension. Fearsome Warriors fit neatly into short, narrative-driven games and can easily be adapted for custom scenarios or alternate rulesets.

For players who enjoy flexible systems, these kinds of profiles translate well into other skirmish frameworks—including adaptable systems like Gangfight—where elite melee fighters can be re-imagined as champions, assassins, or shock troops without much effort.