Marcher: Empires at War First Edition is Coming!

Marcher: Empires at War First Edition is Coming!

Golden Dragon Games has launched the First Edition of Marcher: Empires at War, a dieselpunk 28mm wargame blending alternate-history World War I with powered armor, massive walkers, and fortified battlefields. The Gamefound launch includes new plastic kits, resin-printed starter armies, and two full rulebooks.

TL;DR

Marcher: Empires at War First Edition is now live with plastic US and Holy Roman Empire kits, high-quality resin starter armies, and full-color rulebooks. The 2-Player Battle of the Marne boxed set forms the core of the system.

Highlights:

  • New hard-plastic infantry and powered-armor kits

  • Full rules + Armies of the Great Powers books

  • Resin starter armies for all seven factions

Marcher sets its battles in a retro-futuristic 1914 where Cavorite-powered industry reshaped global warfare. The First Edition campaign focuses on two major forces: the United States and the Holy Roman Empire, each with new multi-part plastic kits produced by Wargames Atlantic. The Battle of the Marne Starter Box includes two hardcover rulebooks, tokens, dice, terrain sheets, and full squads of infantry and hardsuits.

The US kits feature G.I. Infantry, Veterans & Command, and X19A2 Badger Hardsuits—fully poseable suits armed with rifles, flamethrowers, heavy guns, and shields. The opposing HRE line includes Landwehr Infantry, Sturmpioneers, and Knecht Battlesuits, designed for later conversion from digital sculpts into hard plastic.

Beyond plastic, the campaign offers resin starter sets for every Great Power, including the British Empire, Russian Empire, New French Republic, and Imperial Japanese Army. Each set includes tanks, walkers, armored carriers, and infantry squads sized for 1,000-point armies.

For hobbyists, the rules lean into tactical play: alternating activations, destructible terrain, engineer fortifications, and a detailed action-economy system. Tanks can crush obstacles, infantry deploy wire and mines, and armored walkers stomp through evolving battlefields.

Why it Matters for Skirmish Gamers

Marcher’s infantry, characters, and powered-armor suits fit naturally into Gangfight-style skirmish games. Models like the Badger Hardsuits and Knecht power armor work well as heavy specialists, while modular infantry squads adapt easily into posse-based encounters.

For skirmish gamers, the standout value is the kitbash potential—dieselpunk troops, walkers, and heavy armor are prime material for custom heroes and unique crews.

Wargames Atlantic Unveils New Agents

Wargames Atlantic Unveils New Agents

Wargames Atlantic has expanded its Pulp Adventure range with a brand-new Agents kit, offering a versatile set of operatives perfect for covert missions, daring heists, and high-stakes tabletop skirmishes.

TL;DR

The new Agents set introduces a multi-part plastic kit packed with modern-era operatives tailored for pulp, noir, and spy-themed games. The poses and gear loadouts allow for everything from trench-coat investigators to suited field operatives.

A few highlights:

  • Multi-pose bodies with interchangeable heads and equipment

  • Gear options for detectives, spies, and covert ops characters

  • Ideal for pulp skirmish rules or modern/near-modern conversions

This kit delivers a flexible set of character models that can slot into almost any pulp-inspired skirmish game. The sprues offer varied body types along with trench coats, suits, and light gear—letting hobbyists build classic investigators, shadowy informants, or hardened agents.

Weapon options lean into cinematic adventure: pistols, revolvers, and compact SMGs that suit street-level conflict rather than full military engagements. The sculpts lean grounded and human, which makes the set an easy pairing for narrative campaigns and RPG crossovers.

Fans of smaller-scale skirmishes will appreciate how efficient the kit is. A single box can build a tight squad of unique operatives, each with enough personality to stand out on the table without needing extra bits or additional kits.

Why it Matters for Skirmish Gamers

For Gangfight players, these Agents slot seamlessly into modern or noir-themed posses, perfect for our First Strike gameworld. Their body language and gear match the tone of investigators, private security, or underworld fixers. With the right stat choices, they can fill roles like Scouts,or Specialist operatives depending on your campaign.

More broadly, the kit adds welcome variety to any pulp or modern skirmish ruleset,ideal for scenarios that call for infiltration, rescue operations, or espionage-heavy missions.