Warhammer 40K Unveils New Close-Combat Champions

Warhammer 40K Unveils New Close-Combat Champions

Games Workshop has revealed a trio of new characters for Warhammer 40,000 during the 2025 World Championships preview—each a deadly specialist in close-range warfare.

TL;DR

  • Berehk Stornbrow, the Ork-slaying hero of the Leagues of Votann
  • The Twin Lance, inseparable T’au pilots embodying the Mont’ka
  • A Tyranid Prime armed with a vicious lash whip

The Warhammer 40,000 World Championships preview delivered another exciting round of reveals, spotlighting three new combatants ready to dive headfirst into the chaos of close combat. Each brings a unique fighting style, rich lore, and dramatic new miniature to the tabletop.

Berehk Stornbrow – The Waaaghbreaker

The Leagues of Votann gain a new champion in Berehk Stornbrow, a Cthonian Beserk with a hatred for Orks as deep as his scars. His clone-enhanced skin and cybernetic arms make him nearly indestructible in close combat.

Berehk earned the title Waaaghbreaker after defeating countless Ork invasions. His signature weapon—an experimental plasma warhammer—combines devastating power with precision engineering. Though he lost his original arms in battle against a Freeboota Kaptin, he still won the duel and emerged even deadlier than before.

Fans of heroic melee duels will find Berehk perfect for leading small-scale skirmish forces or narrative campaigns.

The Twin Lance – T’au Fury in Motion

Two inseparable pilots, Sunsear and Scatterflare, take to the skies as The Twin Lance. Once part of Commander Farsight’s cadre, they now embody the Mont’ka philosophy—the art of the killing blow.

After the loss of their bondmate Darkflame, the pair turned grief into aggression. Their hit-and-run tactics devastate enemy lines before vanishing into the smoke. Outfitted with Warmaker battlesuits and neocapacitor shields, they convert incoming fire into concussive bursts.

Sunsear favors a fusion eliminator for punching through armor, while Scatterflare’s ion scattercannon tears through infantry. Together, they’re a lethal showcase of synchronized warfare.

Tyranid Prime with Lash Whip – The Hive’s New Duelist

The Tyranid Prime returns with a vicious upgrade—living lash whips that coil around prey and drag them into range of its claws. This variant leads swarms directly from the front, fighting alongside Tyranid Warriors in brutal melee.

These bio-organic weapons don’t just look terrifying—they make skilled opponents helpless, wrapping them in barbed tendrils before the final strike. The model’s dynamic pose captures the primal energy of the Tyranid horde, perfect for painters who enjoy monstrous detail.

What It Means for Skirmish Gamers

All three champions are ideal additions for smaller games or display pieces. Berehk fits the role of a stoic leader, The Twin Lance add fast-paced duo action, and the Tyranid Prime makes an excellent boss creature for asymmetric missions.

Each miniature also integrates perfectly with Gangfight rules—Berehk as a powerhouse bruiser, the Twin Lance as jetpack raiders, and the Tyranid Prime as a solo threat in custom encounters.

These previews confirm one thing: close combat is making a big comeback in the 41st Millennium.

Kill Team: Dead Silence Brings Shadows, Storms, and Stealth to the Battlefield

Kill Team: Dead Silence Brings Shadows, Storms, and Stealth to the Battlefield

Games Workshop’s next Kill Team expansion, Dead Silence, goes up for pre-order today — and it’s one of the most atmospheric releases the game has seen yet. Two covert strike forces face off in the darkness: the Space Wolves Wolf Scouts and the T’au Empire’s brand-new XV26 Stealth Battlesuits.

TL;DR

  • Release Date: Pre-orders open Saturday on the Games Workshop webstore
  • Factions Included: Wolf Scouts (Space Marines) vs. T’au XV26 Battlesuits
  • Focus: Stealth warfare and infiltration mechanics in urban ruins

Into the Dead Silence

The box includes everything you’d expect from a full Kill Team starter set — miniatures, terrain, tokens, and rules — but the big draw is the debut of the new XV26 Stealth Battlesuits. These suits take the classic T’au stealth aesthetic and update it with sleeker lines, advanced optics, and modular weapons. They’re designed to vanish from sight before unleashing precise bursts of plasma fire.

Their opponents, the Wolf Scouts, bring a very different approach to stealth: primal instincts, camouflaged cloaks, and psychic support from the storm-calling Rune Priest who accompanies them. Together, they turn the battlefield into a hunt through wind, shadow, and shattered ferrocrete.

Fans of compact, tactical skirmishes will love how this set leans into asymmetrical stealth gameplay — perfect for players who prefer ambushes, traps, and sudden strikes over brute force.

Why It Matters for Skirmish Gamers

For players of Gangfight or other small-scale systems, the miniatures in Dead Silence are fantastic crossover material. The Wolf Scouts work well as rugged frontier mercenaries or monster hunters, while the XV26 suits could easily serve as alien commandos or experimental tech troopers in sci-fi settings.

With its focus on stealth mechanics, sensor jamming, and sudden ambushes, Dead Silence adds fresh flavor to the Kill Team range — ideal for anyone who enjoys tense, cinematic missions on the tabletop.

Borderlands: Mister Torgue’s Arena of Badassery 2 Launching on Gamefound

Borderlands: Mister Torgue’s Arena of Badassery 2 Launching on Gamefound

Monster Fight Club is back with Borderlands: Mister Torgue’s Arena of Badassery 2, the explosive sequel to their officially licensed Borderlands skirmish board game. The campaign launches on Gamefound November 4, promising new heroes, enemies, and terrain straight from the chaotic world of Pandora.

TL;DR

  • Launching November 4 on Gamefound
  • Expands the Borderlands tabletop universe with new miniatures
  • Designed by Monster Fight Club, creators of Cyberpunk Red: Combat Zone

More Minis, More Mayhem

This new campaign expands on the original Arena of Badassery miniatures game, where players battle waves of bandits, psychos, and vault monsters in fully 3D terrain arenas. Monster Fight Club has teased new playable Vault Hunters, enemies, and environmental hazards, all rendered in highly detailed plastic miniatures.

While full stretch goal details are under wraps, early previews show updated rules, streamlined scenarios, and even more modular terrain — something skirmish gamers will appreciate for crossover play in systems like Gangfight or other custom miniature skirmish games. Fans of cinematic, fast-paced combat will find plenty of crossover potential here.

Why It Matters to Skirmish Gamers

Monster Fight Club has a strong pedigree in modular terrain and miniature design, making their kits prime material for custom setups or proxies in open skirmish systems. The blend of cel-shaded sculpting and over-the-top sci-fi weaponry makes the Borderlands line especially versatile for hobbyists who love kitbashing or creating unique crews for narrative play.

The Gamefound campaign goes live November 4, and you can sign up now to follow the project for launch notifications and early rewards.

Death Korps of Krieg in Aeon – How to Build a Gangfight Warband

Death Korps of Krieg in Aeon – How to Build a Gangfight Warband

Every painter knows that smell — resin, primer, maybe just a hint of despair from the underhive. The Death Korps of Krieg have that kind of vibe baked right into their bones. Long coats, gas masks, and the haunted look of soldiers who’ve fought one war too many. Now imagine them stepping off a drop-ship into the alien dust of some forgotten world in the Aeon setting.

You can practically hear the vox crackle: “No gods. No kings. Just orders.”

If you’ve ever wanted to field a grim, disciplined warband in Gangfight, this box has everything you need — and plenty of opportunities to get creative with conversions, weathering, and even a little homebrew sci-fi flair.

TL;DR

The Death Korps of Krieg Combat Patrol translates almost perfectly into an Aeon gang — gritty infantry, heavy weapons, and officers who ooze leadership under pressure.
Highlights:

  • Iconic trench soldiers easily become Aeon mercenaries or colonist defense forces.
  • Artillery and officers make great Heavies and Leaders.
  • Gas masks and trench gear look right at home in a dusty alien colony outpost.

Every painter knows that smell — resin, primer, maybe just a hint of despair from the underhive. The Death Korps of Krieg have that kind of vibe baked right into their bones. Long coats, gas masks, and the haunted look of soldiers who’ve fought one war too many. Now imagine them stepping off a drop-ship into the alien dust of some forgotten world in the Aeon setting.

You can practically hear the vox crackle: “No gods. No kings. Just orders.”

If you’ve ever wanted to field a grim, disciplined warband in Gangfight, this box has everything you need — and plenty of opportunities to get creative with conversions, weathering, and even a little homebrew sci-fi flair.

TL;DR

The Death Korps of Krieg Combat Patrol translates almost perfectly into an Aeon gang — gritty infantry, heavy weapons, and officers who ooze leadership under pressure.
Highlights:

  • Iconic trench soldiers easily become Aeon mercenaries or colonist defense forces.
  • Artillery and officers make great Heavies and Leaders.
  • Gas masks and trench gear look right at home in a dusty alien colony outpost.

 

 

Who It’s For

This kit is ideal for painters who love weathering and realism, kitbashers who enjoy mixing historical and sci-fi bits, and Gangfight players who want their Aeon battles to feel grounded and gritty rather than clean and high-tech.

What’s in the Box?

The Combat Patrol: Death Korps of Krieg (2025) set includes:

  • A Command Squad (perfect for your Leader and Specialist roles)
  • Multiple Infantry Squads with rifles, bayonets, and special weapons
  • A Heavy Weapons Team for long-range fire support
  • A Field Artillery Piece (great base for a Heavy or SquID armor conversion)

All of them come with those signature greatcoats and gas masks that make Krieg models so visually distinct. They look like they’ve been through hell — and probably brought some of it with them.

How Could These Models Fit into Gangfight?

Thematically, they’re perfect for Aeon’s grim frontier worlds. Replace their lasguns with beam rifles, SMGs, or even grenade launchers. The Command Squad makes a natural Leader unit, while the heavy team could be upgraded into SquID Armor Heavies — imagine their trench mortars retooled as exo-mounted beam cannons.

Here’s how you could map them canonically into Gangfight terms:

Model / Unit Setting Role Loadout Traits Cost
Command Officer Aeon Leader Beam Rifle, Medkit Fearless, Grit High
Trench Infantry Aeon Operative SMG or Beam Rifle Overwatch, Grit Medium
Grenadier / Special Weapon Aeon Specialist Grenade Launcher or Targeting Upgrade Cybernetics (Homebrew Suggestion) Medium
Heavy Weapons Team Aeon Heavy Heavy Beam Rifle or Artillery Cannon Overwatch High
Field Artillery Aeon Heavy SquID Armor Mount (Homebrew Suggestion) Grit, Fearless High

These soldiers don’t need shiny armor or alien tech — just resolve, discipline, and a good coat of dust.

Why Are They Great for Conversions or Dioramas?

Krieg minis practically beg for storytelling. You can add oxygen tubes, alien relics, or even a ruined drone at their feet to place them in an Aeon setting. Try splicing in spare tech bits from other sci-fi kits for sensor packs or ammo drones. A small hover-drone beside the commander instantly ties them to the far-future aesthetic.

For dioramas, consider a trenchline on a volcanic moon or a shattered research station overgrown with alien fungus. The Death Korps’ stoic stance fits any desperate last stand.

How Would You Paint Them for Maximum Impact?

Start with muted khakis and greys, then add dusty pigment along their hems and boots to tie them to Aeon’s barren planets. Metallic lenses can glow eerie blue or green to hint at oxygen filtration tech.

Use oil washes for that oily, grimy texture, and a final matte varnish to dull everything down — because nothing about these soldiers shines, except their discipline.

If you want to lean into the sci-fi vibe, edge-highlight their armor panels with silver or add faint hazard stripes to gear casings.

Is This a Good Value Set for Collectors?

Absolutely. You’re getting a solid foundation for an Aeon warband that can easily hit 6–8 models for a standard skirmish force, with bits left over for terrain or kitbashing.

And since these models have universal proportions and poses, they’re a joy to convert — whether you’re swapping heads, adding cybernetic limbs, or mounting a beam cannon on a walker base.

Scenario Hooks

Engagement: Your Aeon defense force intercepts a distress signal from an abandoned colony — turns out, it’s a trap laid by rogue synths.
Complication: The battlefield is shrouded in toxic fog (Visibility -1).
Conclusion: If the Leader survives and holds the comms tower for 3 turns, reinforcements arrive — otherwise, the fog swallows them whole.

Engagement: A corrupted terraforming rig has gone rogue, and the Death Korps must destroy it before it spreads spores across the outpost.
Complication: The rig’s AI triggers automated defenses mid-battle.
Conclusion: If the warband plants demolition charges and escapes before detonation, they earn double Reputation for bravery under fire.

Optional Mini Guide: Turning Heavy Weapons into SquID Armor

Grab a spare 40–60mm base, glue the heavy weapon mount, and bulk it out with pipes, pistons, and armor plating. Add a human pilot torso emerging from a hatch — voilà, SquID Armor Heavy.
Rule-wise, they gain +5 Armor and move like slow, stomping tanks. Homebrew a targeting upgrade for flavor, and you’ve got a small mech built from the ashes of trench warfare.

FAQs

Q: Can I use the whole box for a single Aeon gang?
A: Definitely! You’ll have enough for one full warband and extra minis for future recruits.

Q: How should I base them for an Aeon setting?
A: Alien sand, volcanic ash, or industrial plating — anything dusty and harsh fits perfectly.

Q: Do gas masks make sense in Aeon?
A: Absolutely. Toxic planets, terraforming failures, and alien spores make respirators common gear.

Q: What’s the best weapon swap for authenticity?
A: Beam rifles or SMGs, depending on whether you want them to look tactical or retro-futuristic.

Q: Can I mix these models with others from different lines?
A: Sure. Keep scale consistent and use Gangfight’s roles as your balance guide.

In short: the Death Korps of Krieg are perfect recruits for Aeon — grim, loyal, and more than ready to march through alien mud for your next Gangfight. So grab your brushes, weather those greatcoats, and bring a little trench warfare to the stars.

Infinity Next Wave Action Pack Announced by Corvus Belli

Infinity Next Wave Action Pack Announced by Corvus Belli

Infinity Next Wave Action Pack Brings Fearsome Combined Army Reinforcements

Is humanity ready for the next wave? Corvus Belli has unveiled the Next Wave Action Pack, a striking new army set for Infinity: The Game that expands the terrifying ranks of the Combined Army with a mix of veterans, criminals, and alien-enhanced humans.

Quick Summary (TL;DR)

The Next Wave Action Pack introduces a powerful new force to Infinity’s sci-fi universe.

  • Features 10 highly detailed miniatures, including the unique character Pandora.
  • Designed for players fielding the Combined Army, one of Infinity’s most advanced and alien factions.
  • Available this November through Corvus Belli and authorized retailers.

The Next Wave Arrives

No name could fit better than “Next Wave.” This unit combines human adaptability with alien technology, producing something both awe-inspiring and deeply unsettling. Veterans of the Paradiso conflicts fight alongside cybernetically enhanced mercenaries and alien hybrids, making for a team that’s as unpredictable as it is lethal.

The box includes ten dynamic models: two Harbingers, a Hacker, Contrabandolero, Cliff-Jumper, Ironside, two Raindancers, Tekdraken Steeljaw, and the standout special character, Pandora, armed with her viral pistol. Together, they give players a fully functional strike team straight out of the Hegemony’s dark laboratories.

A Strong Entry Point for Aeon Players

This release continues Corvus Belli’s trend of releasing self-contained, visually unified sets that make great starting forces or reinforcements for veteran commanders. Infinity’s scale and detail make these figures ideal not just for gameplay, but also for painters eager to experiment with alien skin tones, weathered armor, and biotechnological effects.

The Next Wave Action Pack is available for pre-order now, with full release expected in November 2025.

Corvus Belli continues to blur the line between human and alien design in Infinity’s evolving universe. The Next Wave might not just be the future of the Combined Army — it could be a glimpse at humanity’s own tomorrow.